METBD 450 Lecture Notes
Chapter 5: CAD Modeling for FEA
PART 3: DEVELOPING GEOMETRY SPECIFICALLY FOR FEA
Text: Building Better Products with FEA,
by V. Adams & A. Askenazi, (Read pp. 208-218, 247)
ANSYS Modeling and Meshing Guide,
Chapter 6
START SIMPLE
- Simplify the geometry
- Coarse Mesh (initially)
- Simple elements (2D, shells, beams)
Consider "TOPOLOGICAL OPTIMIZATION" (also called
"Layout Optimization") = BEST Use of material
Avoid "commitment" as long as possible
- emotional commitment -
feeling ownership
- concurrent commitment
- surroundings
First model: learn the most you can as quickly as possible
Why Simplify the geometry, element types, meshing, loading
?
- in order to get rapid turnaround
- to try many variations efficiently
Don't forget to plan for assembly features, just like for loading, to make
sure "surface patches" are defined in advance of being needed.
Automatic Optimization
- is feasible and common
- users set a range for dimensions, loads, properties, etc.
and the program automatically searches for an optimum design.
- Beware:
- can be restricted by modeling (parent-child relations), or
by the dimensioning scheme (design intent), or by the load and constraint patches
- can fail if the user allows geometric conflicts (by sloppy
definition of ranges on the design variables)
Probabilistic Design
- to assess reliability
- for customer satisfaction or robustness
- to account for uncertainty (or distribution)
of properties, loads, geometric tolerances
Mapped Meshing
Forcing a particular mesh pattern on an area or volume
(usually, refers to making "all quad" or "all brick" meshes)
ANSYS Modeling and Meshing Guide, Chapter 7:
"... a mapped mesh is restricted in terms
of the element shape it contains and the pattern of the mesh. A mapped area mesh contains
either only quadrilateral or only triangular elements, while a mapped volume mesh contains
only hexahedron elements. In addition, a mapped mesh typically has a regular pattern, with
obvious rows of elements. If you want this type of mesh, you must build the geometry as a
series of fairly regular volumes and/or areas that can accept a mapped mesh."
ANSYS Mapped meshing requires that an area or volume be
"regular"
For an area to accept a mapped mesh, the following
conditions must be satisfied:
- The area must be bounded by either three or four lines (with or without concatenation).
If an area is bounded by more than four lines, you can combine [LCOMB] or
concatenate [LCCAT] some of the lines to reduce the total number of lines to four.
- The area must have equal numbers of element divisions specified on opposite sides, or
have divisions matching one of the transition mesh patterns
- If the area is bounded by three lines, the number of element divisions must be even and
equal on all sides.
To mesh a volume with all hexahedron elements, the following conditions must be
satisfied:
- The volume must take the shape of a brick (bounded by six areas), wedge or prism (five
areas), or tetrahedron (four areas). As with lines, you can add [AADD] or concatenate
[ACCAT] areas if you need to reduce the number of areas bounding a volume for mapped
meshing. If there are also lines bounding the concatenated areas, the lines must be
concatenated as well. You must concatenate the areas first, then follow with line
concatenations. (In some cases, lines are automatically concatenated).
- The volume must have equal numbers of element divisions specified on opposite sides, or
have divisions matching one of the transition mesh patterns for
hexahedral meshes.
- The number of element divisions on triangular areas must be even if the volume is a
prism or tetrahedron.
Concatenation is solely intended to be used as an aid to mapped meshing;
it is not a Boolean "add" operation. Concatenation should be the last step you
undertake before you execute a mapped mesh of your solid model, because the output entity
obtained from a concatenation cannot be used in any subsequent solid modeling operation
(other than meshing, clearing, or deleting); nor can it be used in another concatenation.
You can "undo" a concatenation by simply deleting the line or area produced by
the concatenation.
Concatenation is also implied when mapped meshing from the Mesh Tool, as
you pick the "corners" of an area or volume to mesh, intermediate faces, lines
and keypoints are treated as "interior" features, temporarily concatenated (not
saved) for the meshing operation.
VSWEEP
- extrude a mesh through a volume from a meshed face
- results in a nearly mapped-mesh volume